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., Unreal; Unity) experience. Prior Natural Language Processing experience. Evidence of effective communication skills through teaching or professional presentation experience and/or professional publications
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; Unity) experience. Prior Natural Language Processing experience. Prior psychophysiology (e.g., EDA, ECG, EEG) research experience through involvement in research projects. Experience with quantitative
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previous experience in XR, UI, and UX development Proficiency in at least one major game engine, e.g., Unity or Unreal Engine, and C#/C++ or similar languages for interactive 3D applications Proven interest
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that promote hope, unity, and belonging in the classroom. The Thomas F. Frist Jr. College of Medicine (FCoM) seeks a Faculty Fellow who is committed to developing innovative teaching and scholarship
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environments (Gazebo, Unreal Engine, or Unity). You have experience in artificial intelligence (Deep Learning, PyTorch) or embedded systems (ROS2, FPGA/VHDL design). You are curious, show scientific rigor and
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environment. Qualifications: Possesses a Master’s Degree in Computer Science, Software Engineering, or related field Strong expertise with the Unity development platform and Autodesk Maya Strong expertise with
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, TensorFlow). Hands-on experience with game AI agents and/or GUI agents such as Mineflayer, Unity ML-Agents, or similar. Solid expertise in computer vision techniques, transformer architectures, and multi-modal
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Summary: Why work at Villanova? Join a mission-driven organization. Since Villanova University’s founding in 1842, we have been inspired by the values of truth, unity, and love, and are a community
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patients with pulmonary hypertension. The teams' shared commitment to excellence, strong work ethic, and sense of unity results in high-quality research. The team primarily focuses on industry sponsored
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sensor integration. Proficiency in ROS/ROS2, Gazebo, NVIDIA Isaac Sim, or Unity for simulation and deployment. What You Need to Know Salary: Compensation for this position is commensurate based