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Vacancies PhD position on Interaction Design of Simulation Games and Geospatial Digital Twins Key takeaways The Challenge This research focuses on the design and use of environmental decision
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. You will benefit from engagement with experienced researchers and practitioners across traditional arts, game visual art production, game programming, and game design. You will also have access
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following: Strong programming skills (preferably in Python), with experience in machine learning/AI or software engineering for interactive systems Desirable experience in game development or design using
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, addressing major gaps in a field largely informed by male or mixed-sex research. Through an integrated series of studies, the project will quantify the physical and technical–tactical demands of elite women’s
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for both youth and police. You will collaborate with stakeholders, end-users, game designers and our CONTEXT science team to improve our virtual reality game and its biofeedback algorithms. You will perform
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is a decision support system that enhances the informational resources and data available to football referees, allowing them to make more informed judgments in complex and potentially match-defining
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that integrates online behavioural experiments, multi agent simulations, and the analysis of animal communication data. Social coordination on group interaction structures: Extending the naming-game framework
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further refine and validate our virtual reality biofeedback game for both youth and police. You will collaborate with stakeholders, end-users, game designers and our CONTEXT science team to improve our
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pitch and over the full duration of the match takes the landscape of biomechanical analysis into a new era. Given the size of the calibrated area and unscripted movements during a football match there are
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, fully-funded PhD student focused on control, optimization, game theory, and embodied intelligence in robotics and autonomous systems. This is a unique opportunity to work on a project combining cutting