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2027 - 04:12 (UTC) Country Luxembourg Type of Contract Temporary Job Status Full-time Is the job funded through the EU Research Framework Programme? Not funded by a EU programme Is the Job related to
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employees from a large number of countries give the activities an international character. More information about the faculty can be found here: Link The Department of Computer Science and Media Technology
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are committed to the highest standards of character, honesty, effort, and sportsmanship; respecting all people, their personal identities, differences and beliefs; and to provide a safe and equitable environment
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support systems. Writing code using programming languages such as C#, C++, Python, Kotlin, Java or Swift. Developing and implementing APIs between various systems. Learning and gaining experience in game
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Creating mixed environments and interactions using game engines like Unity or Unreal Engine Using SwiftUI and Xcode platforms Creating graphical 3D holographic designs Conducting human translational research
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About us The University of Luxembourg is an international research university with a distinctly multilingual and interdisciplinary character. The Faculty of Science, Technology and Medicine (FSTM
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, and analyze research data; maintain a computer database of research data; tabulate and display data for presentation in research conferences and for manuscript preparation; use graphics and statistical
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the possibility of renewal for a second year based on satisfactory progress as outlined in the scholar’s Individual Development Plan (IDP). The Computational Neuropsychology & Simulation (CNS ) Lab and Dr. Thomas D
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an advantage 3D engine development experience Familiarity with core engine technologies such as engine architecture, multi threading, streaming, computer graphics and advanced real-time rendering techniques
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, distributed systems, or large-scale data pipelines Experience with game engines, XR systems, or advanced graphics frameworks applied to scientific data Record of publications in visualization, AI