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critical human-centred design challenge emerges: users typically interact with these virtual environments through controller-based interaction, which is largely devoid of the haptic (touch-based) cues
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Jozwik lab studies visuo-semantic cognition combining cognitive science, neuroscience, and computational modelling. The lab's research has focused on probing specific visual dimensions in the context
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they are to visitors/conspecifics, and where visual refuges occur) remain understudied. Their relevance extends beyond zoos, as visibility and access to visual refuge also structure interactions in-situ. This PhD will
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advanced analytics to benefit every patient interaction, clinical trial, and biomedical discovery and to enhance public health. This PhD is funded as part of the HDR UK Inflammation and Immunity Driver
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practices? Games encapsulate interactivity as a method of engagement with audiences which pose challenges in a sector traditionally focused on analogue preservation techniques. While this is not unique
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leading research institutions, as well as with artists working in visual arts and music. These interactions play a central role in shaping the lab’s research culture and in fostering innovative, cross
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damage identification system. The current practice of visual inspection of bridges can be subjective and exposes the workforce to hazardous job sites. In recent years, there have been significant efforts