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: • Experience in programming, computer graphics and Unity3D, OpenGL and Vulkan. • Previous experience with programming in Games, 3D Simulation, Procedural Generation and Procedural Generation of structures, using
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, as well as vector algebra. Experience in C++ and the ability to learn new language when required. Experience in GIT, JavaScript, SQL, OpenGL, GLSL. Experience in QT, Boost, CMake is desirable. Note
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or related domains, will be seen as a strong advantage for applicants. Proficiency in programming (C/C++, OpenGL, R) and experience in data mining or machine learning will be considered advantageous, wherein
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