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UiO/Anders Lien 19th April 2026 Languages English English English PhD Research Fellow in Control and Optimization for Multi-Agent UAV Systems Apply for this job See advertisement About the position
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/Anders Lien 19th April 2026 Languages English English English PhD Research Fellow in Control and Optimization for Multi-Agent UAV Systems Apply for this job See advertisement About the position We invite
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information and how to apply: https://www.jobbnorge.no/en/available-jobs/job/298563/phd-research-fellow-in-control-and-optimization-for-multi-agent-uav-systems Where to apply Website https://www.jobbnorge.no/en
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, Artificial Intelligence, Distributed Systems Strong research record in multi-agent systems, distributed/adaptive systems, and/or agent-oriented software engineering, e.g., publications or demonstrable projects
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The University of Luxembourg is an international research university with a distinctly multilingual and interdisciplinary character. The Faculty of Science, Technology and Medicine (FSTM) at the University of Luxembourg contributes multidisciplinary expertise in the fields of Mathematics,...
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15th January 2026 Languages English English English The Department of Computer Science has a vacancy for a Postdoctoral Fellow in Multi-Agent Communication to Scaffold Learning Processes. Apply
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preferred. In addition, the successful candidate should demonstrate these skills: · Expertise in machine learning and AI, particularly LLM fine-tuning and reinforcement learning · Experience with multi-agent
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project – “Urban smart digital services via LLM-based multi-agent collaboration”. They will be required to: (a) develop multi-agent systems; (b) conduct experimental result analysis, paper and report
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a key role in building and integrating of AI agents into gaming scenarios (e.g., gameplay, interactions, procedural content generation, dynamic narratives), and integrating a multimodal detection
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field. Hands-on experience in designing and implementing software systems involving multi-agent frameworks. Familiarity with immersive platform development (e.g., Roblox, Minecraft), including scripting