Sort by
Refine Your Search
-
Listed
-
Category
-
Country
-
Employer
- AALTO UNIVERSITY
- Arizona State University
- Nature Careers
- Technical University of Munich
- John Innes Centre, Norwich;
- University of York;
- Aalto University
- Argonne
- Brookhaven National Laboratory
- FAPESP - São Paulo Research Foundation
- University of Central Florida
- Utrecht University
- ;
- CNRS
- Cornell University
- Drexel University
- Duke University
- ETH Zürich
- Kennesaw State University
- Lehigh University
- Leibniz
- New York University
- Northeastern University
- Princeton University
- SUNY University at Buffalo
- Technical University of Denmark
- UNIVERSITY OF HELSINKI
- UNIVERSITY OF VIENNA
- University College Dublin
- University at Buffalo
- University for the Creative Arts
- University of London
- University of Lund
- University of Newcastle
- University of Oxford
- University of Oxford;
- University of Wroclaw
- 27 more »
- « less
-
Field
-
, distributed systems, or large-scale data pipelines Experience with game engines, XR systems, or advanced graphics frameworks applied to scientific data Record of publications in visualization, AI
-
Postdoctoral Researcher in ML for Dynamical Systems Representation, Prediction, and State-estimation
breakthroughs in and across our disciplines, sparking the game changers of tomorrow and creating novel solutions to major global challenges. Our community is made up of 120 nationalities, 14 000 students, 400
-
Postdoctoral Researcher in ML for Dynamical Systems Representation, Prediction, and State-estimation
Aalto University is where science and art meet technology and business. We shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers
-
for candidates with a Ph.D. in economics, management, political economy, or related areas with expertise either in game theory, particularly mechanism design or experimental methods and machine learning. The term
-
interactive media, to support faculty and student research in games, simulation, and XR environments. 2.Support faculty in the development and deployment of the front-end and back-end components of a macro
-
stems from limitations in current sampling approaches, which rely primarily on drift nets and are both labour‑intensive and inherently limited in resolution. Addressing these limitations requires a game
-
Aalto University is where science and art meet technology and business. We shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers
-
-advertising auctions. The economic properties of such systems are still poorly understood. In general, learning procedures in game-theoretic problems can exhibit cyclic behavior or even lead to chaotic dynamics
-
: analysis of probabilistic systems (Markov decision processes, stochastic games, chemical reaction networks), automata theory and temporal logic, machine learning in verification, building model checkers
-
3D Models From Visual Data: Imagine creating 3D photos, holograms, or your own custom video game content from a quick video observation. We develop generative 3D models from 2D or 3D observations