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diversification and change we see across languages today. Job description This 4-year PhD project will use group communication games and artificial language learning experiments to investigate the role of social
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Vacancies PhD position on Interaction Design of Simulation Games and Geospatial Digital Twins Key takeaways The Challenge This research focuses on the design and use of environmental decision
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environments and game-based applications, for engaging with complex and contested pasts and with a particular focus on interactive storytelling. Interactive technologies are increasingly used in heritage, memory
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them into actionable strategies for policymakers, industry, and educational institutions. A key innovation is the development of a scenario-based serious game that supports future-oriented dialogue and
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? Do caregivers’ behaviors (e.g., emotional reactions and mentalizing) influence the development of these emotions? The PhD candidates will develop new, developmentally appropriate games and tasks
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researcher, you will engage with students and staff to collect rich data, perform qualitative analyses, co-author open-access papers, and co-create a dilemma game – a reflective tool for teachers, support
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following requirements: You are enthusiastic about research in visual analytics, visualization and arts. You have experience with or a strong background in visualization, visual analytics, computer graphics
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with students and staff to collect rich data, perform qualitative analyses, co-author open-access papers, and co-create a dilemma game – a reflective tool for teachers, support staff, and policymakers
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conceptual knowledge and/or practical experience in topics such as agent-based modelling, bayesian statistics, causal inference, data visualisation and graphical interfaces, geospatial data analysis, high
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visual forms - spanning the plastic arts, documentary practices including photography, cinema as well as illustrated periodicals, graphic/print cultures, and exhibition cultures. Regional scopes