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Field
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-funded projects focusing on metacognitive processes and self-regulated learning across learners, STEM, and biomedical learning tasks and domains, using serious games, simulations, and immersive learning
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Aalto University is where science and art meet technology and business. We shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers
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of the Korean Wave (Hallyu), commencing on 1 October 2026 or as soon as possible thereafter. This Fellowship forms part of the Hallyu South Korean Studies Programme and offers an exciting opportunity for an early
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shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers of tomorrow and creating novel solutions to major global challenges. Our community is
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projects, as well as in multiagent systems, including computational game theory, security games, machine learning in multiagent settings, automated planning under uncertainty, social networks and others
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Management Science, Operations Research, Computer Science, or a closely related field. Strong theoretical and/or methodological expertise in machine learning, artificial intelligence, game theory, mechanism
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16 Apr 2026 Job Information Organisation/Company Faculty of Technology and Society Research Field Computer science Researcher Profile First Stage Researcher (R1) Application Deadline 6 May 2026 - 12
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using game engines, including sensors, high-capacity/high-speed communication, XR devices, computation, and device integration environments ・ Research on multi-user behavioral data processing and/or multi
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Aalto University is where science and art meet technology and business. We shape a sustainable future by making research breakthroughs in and across our disciplines, sparking the game changers
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, TensorFlow). Hands-on experience with game AI agents and/or GUI agents such as Mineflayer, Unity ML-Agents, or similar. Solid expertise in computer vision techniques, transformer architectures, and multi-modal