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for video games, by tackling the following research questions : Can we create a music synthesis system that is trained on a very small amount of data (e.g., 10 hours)? Can we realize a real-time synthesis
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the assessment of physical rehabilitation exercises via the analysis of 3D human skeleton trajectories extracted from ordinary RGB videos. However, current methods are memoryless and agnostic to the body of each
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. Interdisciplinarity aspects Broadcast/Multicast provides significant capacity gains for video transmissions and critical communications (e.g., disasters, fires). The thesis should consider technical aspects, use cases
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