146 parallel-processing-bioinformatics-"Multiple" positions at Utah Valley University
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that informs institutional goals and community impact. This position involves all stages of the research process—from identifying and framing research questions to designing methodologies, analyzing data, and
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protections and IRB review processes for IRB employees, board members, principal investigators, and research support staff. Support the OHRP’s compliance efforts as designated by the Director. Develops and
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administrative support to faculty, staff, and students while ensuring the smooth operation of departmental functions. Key responsibilities include managing budgets, preparing reports, maintaining faculty databases
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intelligence, data analytics, computer and information security, and global and ethical issues in technology. The faculty member serves on the departmental Information Systems Curriculum Committee, participates
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Contribute to the development of departmental goals and objectives by assisting in identifying opportunities for process improvements and organizational growth. Support the Director in identifying and
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education sector. Excellent storytelling, writing, and editing skills with a portfolio of relevant work. Ability to work independently, manage multiple deadlines, and collaborate in a team environment
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will lead efforts to assess and improve infrastructure, resolve complex technical issues, and develop sustainable support processes and documentation. If you're passionate about leveraging Microsoft 365
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to the summary of duties totaling one year is required. Knowledge / Skills / Abilities Knowledge Knowledge of electrical and electronic systems maintenance and repair. Knowledge of the operation and repair
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booking travel arrangements. Facilitates open communication across multiple methods with travelers, departments, and outside vendors, including the State Travel Office. Resolves travel issues and problems
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of animation and game development technical processes and methodologies that employ activities such as modeling, rigging, texturing, lighting, testing, scripting, compiling, incorporation of a game engine