38 machine-learning "https:" "https:" "https:" "https:" "https:" "https:" "https:" positions at University of Nebraska–Lincoln
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the technology by multidisciplinary audiences. Our team is composed of computational- and experimental scientists, and software- and Artificial Intelligence/Machine Learning engineers. Want to leverage your skills
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scholarship program to pursue higher education Generous retirement plans with university match Learn more about the benefits of working at UNL: https://go.unl.edu/aboutus As an EO employer, the University
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Employee & dependent scholarship program to pursue higher education Generous retirement plans with university match Learn more about the benefits of working at UNL: https://go.unl.edu/aboutus As an EO
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Employee & dependent scholarship program to pursue higher education Generous retirement plans with university match Learn more about the benefits of working at UNL: https://go.unl.edu/aboutus As an EO
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entrepreneurs the basic knowledge to begin robotic prototyping, including CAD design, 3D printing, CNC machining, fiber and CO2 laser cutting, and electronic programming. The Introduction to Robotic Prototyping
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, disability, age, genetic information, veteran status, marital status, and/or political affiliation. See https://equity.unl.edu/notice-nondiscrimination/ Minimum Required Qualifications Associate’s degree in
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, experience and generative design, XR, machine learning, sonic and data arts, virtual production, and innovation and entrepreneurship. The Carson Center brings together world-class faculty and students
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, established with a $57M investment from the Johnny Carson Foundation. Research areas include filmmaking, interactive and immersive storytelling, experience and generative design, XR, machine learning, sonic and
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, established with a $57M investment from the Johnny Carson Foundation. Research areas include filmmaking, interactive and immersive storytelling, experience and generative design, XR, machine learning, sonic and
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$57M investment from the Johnny Carson Foundation. Research areas include filmmaking, interactive and immersive storytelling, experience and generative design, XR, machine learning, sonic and data arts