383 machine-learning-"https:"-"https:"-"https:"-"https:"-"https:" positions at The California State University
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and human-computer interaction will be applied. Students will also learn about the development cross-platform mobile Web applications. Minimum qualifications: A master’s degree or equivalent
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related field. Desire to learn new skills and work in teams including students, researchers, and faculty. Excellent computer skills including Microsoft Word, Excel, PowerPoint, and statistical software
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help mentor undergraduate and graduate students and will have the opportunity to teach classes by separate assignment as a part-time lecturer. This position will begin Summer or Fall 2026 according
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healthcare setting. Growth opportunities: Benefit from professional development and learning within a strong campus community. Position Information This is a full-time (1.0 time-base), benefits eligible
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-person College: College of Science, Technology, Engineering, and Mathematics Department: Electrical & Computer Engineering The Electrical & Computer Engineering Department at California State University
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Modality: In-person College: CSTEM - College of Science, Technology, Engineering, and Mathematics Department: Electrical & Computer Engineering The Electrical & Computer Engineering Department at California
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University San Marcos invites applications for an instructor position to teach EDSS 591-3 – Secondary Art Education. Course Description This methods course provides a foundation in the teaching and assessment
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campus is located in the Hayward hills with panoramic views of the San Francisco Bay shoreline. Situated above the city of Hayward, the campus offers an ideal setting for teaching and learning and yet easy
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creates an environment of innovative research, student-centered learning, and effective community engagement in movement and health. Our vision is to become a leader in the study of movement and health by
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environment for the CSUB community to achieve physical and mental well-being, personal development, and life-long learning through innovative, student-funded, student-driven programs of fitness, sports, and