23 coding-theory-"Delft-University-of-Technology" Postdoctoral positions at Technical University of Munich
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] Subject Area: Representation Theory Appl Deadline: 2025/07/31 11:59PM (posted 2025/07/01) Position Description: Position Description The TUM School of Computation, Information and Technology at the Technical
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01.07.2025, Wissenschaftliches Personal The position is based within the research group of Deniz Kus, Professor for Representation Theory at the Department of Mathematics, part of the TUM School
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12.05.2025, Wissenschaftliches Personal PostDoc- und Promotionsstellen in der Theorie der Quantensimulation Dauer: 2 - 3 Jahre (PostDoc) & 3 - 4 Jahre (Promotion) Ort: School of Natural
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communication system are modeled using information theory. We wish to investigate how interleaving can reduce the overhead and computational load due to coding coefficients required in classical linear random
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: - QUANTITATIVE VERIFICATION: analysis of probabilistic systems (Markov decision processes, stochastic games, chemical reaction networks), automata theory and temporal logic, machine learning in verification
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: Dynamical Systems Control Theory Formal Methods Reachability Analysis Computational Geometry Context The applicant will be directly advised by Prof. Matthias Althoff (https://www.ce.cit.tum.de/cps/members
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and Ethics in Medicine, we advance ethical practice and theory in medicine, biomedical technology, and public health, driven by the belief that embedding ethics is essential for shaping the future
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regularly publish in premier outlets such as the Academy of Management Journal, Academy of Management Review, Administrative Science Quarterly, Entrepreneurship Theory & Practice, and Journal of Business
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the project include mathematical derivation, analysis, and comparison of models, methods, and simulation approaches; rapid prototyping of new ideas in custom code; implementation of new models, methods, and
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methods (LBM). For fluid simulations, we utilize the high-performance LBM framework waLBerla, predominantly written in C++, but increasingly adapted for GPU computations through automatic code generation