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partitioning for parallel/distributed AI/ML Optimization of process-to-process communication in parallel/distributed AI/ML Enhancement of AI/ML with in-network computing & processing Adaptation & optimization
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content moderation framework for immersive 3D virtual environments, such as Roblox and Minecraft. The engineer will play a key role in building a parallelized, agent-driven exploration system and
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Hardware-aware and resource-efficient partitioning for parallel/distributed AI/ML Optimization of process-to-process communication in parallel/distributed AI/ML Enhancement of AI/ML with in-network computing
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22 Jan 2026 Job Information Organisation/Company SINGAPORE INSTITUTE OF TECHNOLOGY (SIT) Research Field Computer science Engineering Researcher Profile Recognised Researcher (R2) First Stage
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modern high performance computation facilities and parallel computing clusters (CPU and GPU). Excellent publication record and demonstrated conference presentation skills. Demonstrated ability to operate
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modern high performance computation facilities and parallel computing clusters (CPU and GPU). Excellent publication record and demonstrated conference presentation skills. Demonstrated ability to operate
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distributed-memory parallel applications. Experience with containers (Docker, Podman, Shifter or similar) and modern software practices such as Git, unit testing, CI/CD, and collaborative development