34 parallel-processing-bioinformatics-"Multiple" Fellowship positions at University of Bergen
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alongside quantitative data on the environment and microorganisms. This work will form the basis for our further research in the Arctic. The work will include bioinformatics of metagenomes and transcriptomes
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tasks involve working with mouse models of Parkinson’s disease. Key techniques include motor/behavioral tests of mice, in vivo compound administration, postmortem tissue harvesting and processing with a
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disease. Key techniques include motor/behavioral tests of mice, in vivo compound administration, postmortem tissue harvesting and processing with a focus on the nervous system, cell tracing
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enabling and coordinating metabolism. In the course of evolution, the same molecules have attained more and more key roles as regulators of virtually all biological processes, often through posttranslational
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. This work will form the basis for our further research in the Arctic. The work will include bioinformatics of metagenomes and transcriptomes, statistical analysis of data, and modelling. Some of the work will
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the project TIME4CO2 TIME4CO2 aims at advancing simulation technology for CO2 storage, capturing dissolution processes and convective mixing, validated against high-resolution complex meter-scale
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technology for CO2 storage, capturing dissolution processes and convective mixing, validated against high-resolution complex meter-scale laboratory experiments in the FluidFlower . The project is an
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of Informatics at the University of Bergen. The CBU is a leading bioinformatics research hub in Europe, encompassing 10 research groups from five diverse departments (Informatics, Biological Sciences, Chemistry
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contexts in which digital narratives are received and processed. We investigate the ways that the interactions of human authors and non-human agents result in new narrative forms, how the materialities
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processed. We investigate the ways that the interactions of human authors and non-human agents result in new narrative forms, how the materialities of digital narratives have changed over time, and how