83 evolution "https:" "https:" "https:" "https:" "VIB" Fellowship positions at SINGAPORE INSTITUTE OF TECHNOLOGY (SIT)
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verbal communication skills. Ability to work independently and as part of a team. Demonstrated commitment to strong research ethics and data integrity Where to apply Website https
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to fixed-term contract (renewable upon review of satisfactory performance) Where to apply Website https://www.timeshighereducation.com/unijobs/listing/403471/research-engineer-f… Requirements
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to apply Website https://www.timeshighereducation.com/unijobs/listing/403183/research-fellow-eng… Requirements Additional Information STATUS: EXPIRED X (formerly Twitter) Facebook LinkedIn Whatsapp More
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that are relevant to industry demands while working on research projects in SIT. The researcher will be part of the team of the MCCS NATURE Project (https://www.nparks.gov.sg/Cuge/Programmes-Schemes/Research
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relationships with people within and external to the university Self-directed learner who believes in continuous learning and development Show strong initiative and take ownership of work
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in the development, validation, and optimization of 3D-printed Ship Hull and Connector System. This includes conducting finite element modeling, ship resistance and stability assessments, as
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background in food science, product development, and research methodologies. This role involves working collaboratively with cross-functional teams to develop new food products, improve existing ones, and
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the end-to-end design and development of core system components, including AI-based encoding/decoding modules, model integration pipelines, and software architecture. Drive research and development
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development programmes. The fellowship is tenable for one year. On an exception basis, a two-year programme may be supported. Service Commitment One year for every year of sponsorship. Application Process
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Interaction (HCI) and social science methodologies to lead the user research and policy development, as part of an interdisciplinary team investigating harmful user-generated content in virtual worlds as part