94 machine-learning "https:" "https:" "https:" "https:" "https:" "University of St" uni jobs at King's College London
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, analytical skills, and research-led learning. They will supervise student research projects and foster partnerships within King’s, across London, and with external stakeholders. The role also involves
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for King’s Foundation provision), supports academic leads in meeting governance requirements, and contributes to the continuous enhancement of teaching and learning quality. The postholder will also play a key
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create an exciting and interdisciplinary environment. About the role The Lecturer in Health and Social Care Policy will be expected to teach on the Masters Degree in Health and Social Care Policy (open and
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. Practical problem-solving skills and the ability to think analytically 8. Strong computer skills, proficient with Microsoft Word and Microsoft Excel Desirable criteria 1. Experience of setting up
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, with proficient computer use and strong interpersonal and influencing/behavioural skills. Proactive and responsive to contacts in immediate area, across the wider organisation and externally (e.g
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About us: The postholder will work in the Digital Education team within the IT directorate. The Digital Education team (DigiEd) works to enhance teaching, learning and assessment for staff and
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history, specifically early Islamic history Excellent research track record, relative to career stage Ability to teach, convene and assess undergraduate modules on ‘The First Islamic State’ and ‘After Rome
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of online learning activity across King’s. The department has three divisions: content production; operations; and student success. The Student Success function was established in 2024 and provides a
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brings together researchers working at the intersection of technology and society. This role sits within Dr Petr Slovak's research group, which focuses on human-computer interaction and digital mental
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panels Experience of innovative and effective approaches to teaching, including distance learning, blended learning, digital learning and or simulation (virtual and/or face to face), with appropriate