24 computational-physics "https:" "https:" "https:" "https:" "Simons Foundation" scholarships at Linköping University
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postgraduate education within Medical Science. The employment When taking up the post, you will be admitted to the program for doctoral studies. In connection with your admission to the doctoral program, your
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for tomorrow´s Swedish forest value chain. More information about WWSC can be found here: Home - WWSC The employment When taking up the post, you will be admitted to the program for doctoral studies. More
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application! We are looking for a PhD student in Statistics and Machine Learning Your work assignments We are looking for a PhD candidate to work in the intersection of computational statistics and machine
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17 Mar 2026 Job Information Organisation/Company Linköping University Research Field Computer science Researcher Profile First Stage Researcher (R1) Application Deadline 13 Apr 2026 - 12:00 (UTC
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/tensions between the global North and global South. We will also consider applicants focused primarily on Swedish/Nordic cases or topics. For full information of the five REMESO research streams see: https
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, computer science, mathematics, statistics, physics, or a related area that is considered relevant for the research topic of the project, or completed courses with a minimum of 240 credits, at least 60 of which must
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level in machine learning, computer science, mathematics, statistics, physics, or a related area that is considered relevant for the research topic of the project, or completed courses with a minimum of
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, genetic manipulations, analysis of genomic rearrangements, telomere assays, and RNA sequencing. The activities include literature review, lab working and computational bioinformatics analysis. Your
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induction. You will combine advanced genetic engineering approaches with survival assays, fluorescence-based techniques in fixed and live cells, single-cell sequencing, and computational bioinformatics
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different backgrounds. This position requires that you have graduated at Master’s level in in computer science, media technology, computer engineering, human-computer interaction, visual learning and