17 computer-science-programming-languages-"the"-"U"-"O.P" research jobs at Carnegie Mellon University
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either or both agent-based modeling and social network analysis/network science. The ideal candidate should be able to program in C or C and have experience working with tera-bytes of data. Preference
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of natural language processing, machine learning, artificial intelligence, and human-computer interaction. Established within the School of Computer Science, LTI pioneers innovative approaches to understanding
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curious to deliver work that matters, your journey starts here! The Software and Society Systems Department (S3D) within the School of Computer Science is looking for part-time short-term non-CMU
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one area relevant to prototyping playful experiences (e.g., programming languages like Python/JavaScript for interactive web/app development, game engines like Unity/Unreal, physical computing platforms
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of natural language processing, machine learning, artificial intelligence, and human-computer interaction. Established within the School of Computer Science, LTI pioneers innovative approaches to understanding
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processing, machine learning, artificial intelligence, and human-computer interaction. Established within the School of Computer Science, LTI pioneers innovative ways to understanding, processing, and
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processing, machine learning, artificial intelligence, and human-computer interaction. Established within the School of Computer Science, LTI pioneers innovative ways to understanding, processing, and
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one area relevant to prototyping playful experiences (e.g., programming languages like Python/JavaScript for interactive web/app development, game engines like Unity/Unreal, physical computing platforms
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administration protocols and structured clinical interviews to diagnose AUD; training will be provided) Prepare materials for research studies, perform video and audio recording assessments, program ecological
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, program ecological momentary assessment surveys and monitor incoming data Train undergraduate research assistants, code video data using established coding systems (e.g., Ekman’s Facial Action Coding System