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bridge the gap between these industry-specific applications and non-technical users. We are seeking an experienced computer graphics researcher/engineer who has knowledge of character animation and game/UX
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skills, including a proven ability in data analysis and model estimation (i.e., regression analysis); Strong computer skills, including proven ability in qualitative data analysis packages (e.g., NVivo
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of the learning experience program for the Atlantic Fellows for Equity in Brain Health at the Global Brain Health Institute (GBHI) at Trinity College Dublin. This is a non-clinical role focused on enhancing
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collaborators. The candidate will participate in regular lab meetings, learn about diverse methodologies in perceptual science, and make an important contribution to the running of our research programme. The