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University of Toronto | Downtown Toronto University of Toronto Harbord, Ontario | Canada | 30 days ago
. Application Process Applications must be submitted electronically, with a cover letter outlining your qualifications and a current curriculum vitae to Professor ME Luka, Acting Chair of the Department of Arts
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, and professionalism introduced and developed in Praxis I and II to the design and testing of a functioning product prototype. The course requires students to integrate the design, technical, and
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: Edward S. Rogers Sr. Department of Electrical and Computer Engineering Campus: St. George (Downtown Toronto) Description: The Edward S. Rogers Sr. Department of Electrical and Computer Engineering (ECE) in
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different elements of the process. Collecting experimental data, verifying results and passing on findings. Setting-up lab/workshop according to research and/or course schedules. Providing detailed
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University of Toronto | Downtown Toronto University of Toronto Harbord, Ontario | Canada | 2 days ago
of its collections and partnerships, the Library holds the Syd Bolton Collection of video games and gaming technologies, the Personal Computer Museum of computer games and personal computers, and the EP
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into existence, how it became a world power, how it takes decisions and why the United Kingdom first hesitated to join, then joined and subsequently - having spent fifty years reforming the EU in its own image
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University of Toronto | Downtown Toronto University of Toronto Harbord, Ontario | Canada | 3 months ago
of all aspects of financial management for the student service & ancillary departments and leads and oversees complex special projects and process improvements relating to the entire UTM portfolio (i.e
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Sessional Lecturer, INF2310H - Special Topics in Information Studies: Designing UX for Mixed Reality
Description: This course explores the worlds of virtual, augmented, and mixed reality applications, and prepares students with user experience design techniques to prototype, evaluate and critique these systems
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, and document appropriate engineering design opportunities; in the second half they design, prototype, and present engineering designs to a subset of those identified opportunities. In support of
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artifacts, critical assessment of digitization projects, collaborative knowledge work, reading devices (old and new), e-book interface design, text/image/multimedia relationships, theories and practices