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modeling and prediction Integration of perception, planning, and control for robust real-time robotic performance Requirements PhD Position: Master’s degree in Robotics, Mechanical Engineering, Electrical
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to perform theoretical physics research at the interface of quantum information, condensed matter and high-energy physics. A strong background and interest in one or more of the following topics is desirable
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the emergence of edge computing, data storage will become more geo-distributed to account for performance or regulatory constraints. One challenge is to maintain an up-to-date view of available content in such a
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talented individuals passionate about AI, Human-Computer Interaction, Eye-Tracking, and their responsible applications. Ideal candidates will have: • An M.Sc. degree (or equivalent) in Computer Science, Game
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Position in Numerical Mathematics m/f/d, 100%, 2 years+ As part of the second phase of the DFG funded Priority Programme SPP2311, the Chair for Numerical Mathematics under the leadership of Barbara Wohlmuth
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methods (LBM). For fluid simulations, we utilize the high-performance LBM framework waLBerla, predominantly written in C++, but increasingly adapted for GPU computations through automatic code generation
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knowledge of computer and system architecture, as well as performance engineering. • Pleasure in taking responsibility, independent and structured way of working, high commitment, communi-cation and team
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in physics, mathematics or any related field; correspondingly, Postdocs hold a PhD or equivalent degree in the abovementioned fields. What we offer State of the art on-site high performance/GPU compute
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physics, mathematics or any related field; correspondingly, Postdocs hold a PhD or equivalent degree in the abovementioned fields. What we offer State of the art on-site high performance/GPU compute
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, alternative discretization methods (e.g., Lattice Boltzmann Methods), and high-performance computing. A selection of possible research areas can be found on our website: https://www.math.cit.tum.de/math