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/nanofabrication, nanowire synthesis using various methods, technologies for printed electronics, tactile sensing and haptics, electronic skin and its application in robotics and wearable systems. Knowledge
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rehabilitation to design a wearable system for gait rehabilitation. To design an interface for the patient and the therapist to interact with the system. To develop haptic feedback (vibration) to guide the patient
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design, development, and validation of material, control systems, and algorithms for next-generation soft haptic actuators and experiences. Note that the research involves significant interactions with
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/nanofabrication, nanowire synthesis using various methods, technologies for printed electronics, tactile sensing and haptics, electronic skin and its application in robotics and wearable systems. Knowledge
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. Interacting with the virtual objects in most conventional VR applications including games is often difficult and unrealistic. Haptic interfaces increase the user's immersion in a virtual environment by allowing
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using various methods, technologies for printed electronics, tactile sensing and haptics, electronic skin and its application in robotics and wearable systems. Knowledge of simulation tools (e.g
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PhD/Postdoc position in trustworthy data-driven control and networked AI for rehabilitation robotics
-robot-teams, haptic assistance, cyber-physical systems, and infrastructure systems. While our core competence is control engineering, we have some interdisciplinary collaborations with the fields