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Field
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of today’s heterogeneous hardware (multicore CPUs, GPUs, SmartNICs, disaggregated datacenters). We explore: SmartNICs & P4 switches for offloading intelligence from hosts Device-to-device communication
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decays and related physics object performance studies , development of the real-time analysis (RTA) in particular with ML/AI reconstruction on hybrid GPU/FPGA architecture for the electromagnetic
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electromagnetic engineering problems. Programming experience in C/C++ and GPU is desired. Other qualifications being expected are as follows. Good analytical and problem-solving skills; Good analytical and
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computational experience, preferably on HPC systems with knowledge of parallelisation techniques and GPU programming. You will be expected to plan your own research, with guidance if required, and to assist in
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optimization layers Increase inference efficiency (e.g., GPU acceleration) and assess the applicability domain of learned algorithms Publish and present your results in peer-reviewed journals and at
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-atmosphere dynamics. We will build an AI-enabled modeling system that couples a GPU-optimized ocean model with a biogeochemical module and AI-based, kilometer-scale atmospheric forecasts. This system will
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with the domain of optical material behavior acquisition at a decent pace. What you bring to the table Very good C++ programming skills GPU & Shader programming, ideally knowledge of PBR (Physically
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of computer graphics fundamentals, numerical methods, and GPU/parallel computing concepts. Experience with at least one major deep learning framework (PyTorch preferred). Excellent problem-solving skills and
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intelligence models (LLMs) in multi-GPU environments. Preparation of technical documentation, best practices for development and operation. Where to apply Website https://sede.uvigo.gal/public/catalog-detail
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., Kubernetes), public cloud hybrid infrastructure, and administering AI/ML hardware (e.g., GPUs) is highly desirable. Demonstrated ability to program in administrative scripting languages (e.g., Python, shell