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Communication, 11: 125-169. Casanave, C.P. (2002). Writing games: multicultural case studies of academic literacy practices in higher education. Lawrence Erlbaum. Harwood, N. & Petric, B. (2017). Experiencing
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Learning in commercial games (Xbox games). He also completed a post-doc at TU Delft with Frans Oliehoek, applying game theory to human-AI cooperation. About the School In the 2021 Research Excellence
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accepted all year round Details Time delays are often seen as a source of frustration — missed connections due to delayed flights, disrupted online gaming due to communication lags, or instability
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