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systems accommodating user characteristics, behaviour and preferences. Decision-making theory and practice. Mathematics and psychology of behaviour. Game theory and mechanism design. Experience design (VR
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modification. By marrying first-principles theory – trade-off analysis, game theory, reaction-diffusion, and consumer-resources models – with single-cell tracking and synthetic community experiments
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microeconomics, with possible specializations in areas such as game theory, mechanism design, information economics, or contract theory. Experience in analyzing topics at the intersection of microeconomics and
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from dynamical systems, control theory, and functional analysis. Game Theory and Multi-Agent Dynamics: Analyzing and predicting the emergent behaviors of interacting AI agents using the tools of game
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FL adoption in a setting where users can decide to opt out from the federation. Insights can come from a game-theoretic study of the stability of the federation [6-9], leading to the design of economic
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, digital art, materials and design, design/art theory,mechanical engineering, electronic engineering, sensory control, digital simulation, artificial intelligence, 3D design, digital media , game design