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                for a real-time AR/VR multiplayer system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform 
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                for a real-time AR/VR multiplayer system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform 
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                system. (network engineer) Design, build, and implement the the game engine for both client and server. (game engine software engineer) Perform testing Perform documentation and optionally publishing paper 
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                sensors and signal processing. B11 Experience in real-time graphics/game development. B12 Experience in delivering and publishing software libraries (e.g. track record of creating research-related open 
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                research conferences and for manuscript preparation; use graphics and statistical software to analyze and present data. There is a strong emphasis upon journal publications and grant proposals. Actively