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Project advert Serious games are used to teach several skills to individuals with Learning Disabilities (LD), including social and independent living skills. However, designing and developing
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align with media consumption of documentary/light entertainment; fictional stories; information; games/gaming; music. It would be advantageous to have experience with: market research qualitative
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This research seeks to understand how gamers with and without disabilities (i.e. mixed-ability gamers) socialise on video games. This project may involve designing and implementing games or game
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of performance studies and digital arts, expanding the possibilities of games technology-mediated creative expression. This PhD studentship will focus on embodied approaches to participatory and playful audio
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Advert title: Game Design for Post Climate Futures: A Practitioner-led Approach Project advert We are looking for a highly motivated doctoral student to join our research team based in central
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Embark on a ground-breaking PhD project harnessing the power of Myopic Mean Field Games (MFG) and Multi-Agent Reinforced Learning (MARL) to delve into the dynamic world of evolving cyber-physical
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levels, and explore innovative way to improve preparedness (e.g., via game-based training interventions using AR/VR). The candidate will have the opportunity to develop their research project and to engage
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platforms, and other digital tools in professional and workplace settings (e.g., hospitals, businesses, schools), in the arts and entertainment (e.g., gaming, music, galleries), and in their personal lives
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on how to use and create digital technologies to study and improve human’s lives (e.g., by enhancing learning, improving mental health, teaching green skills, strengthening cybersecurity). The xCIT team is
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Creative arts Design Engineering English language and pathway programs Health Information technology and games Justice Languages Law Mathematics and data science Science Teaching Explore Mid-year entry QUT