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E-Sports are competitive sports in virtual environments, where participants compete at amateur and professional tournaments, as well as socially, with top competitions attracting large audiences and
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, the project accelerates trait data acquisition by applying computer vision to herbarium specimens and field photos, as well as large language models to extract complementary information from literature and
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develop AI- and deep learning–based computer vision tools to automatically identify and quantify intertidal organisms. Beyond computer vision, it will leverage machine learning for large-scale, data-driven
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by detecting and predicting threats such as pests, diseases, and environmental stress in line with the UK Plant Biosecurity Strategy. The project harnesses computer vision, deep learning, and large
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create a working framework that includes both experimental and modelling prototypes, including AI/ML tools to assist with the large number of variables involved. This project is seeking candidates with a